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Patch:

Gangplank : the Saltwater Scourge (Level: 1)

Gangplank

Stats

AD Stats

Attack damage: 64
Attack range: 125
Attackspeed: 0.625
Crit: 0%
Life Steal: 0%
Raw DPS: 40

Tank Stats

Health: 540
HP Regen: 1.2
Armor: 35
Magic resist: 32.1

Mage Stats

Ability Power: 0
Mana: 282
MP Regen: 1.5
CDR : 0%

Movespeed

Movespeed: 345

Abilities

Passive: Trial by Fire
Every 15 seconds, Gangplank's next melee attack ignites the target, dealing 55 (+0 bonus true damage over 2.5 seconds (half damage against turrets) and granting Gangplank 30% Movement Speed for 2 seconds.

Destroying a Powder Keg refreshes Trial by Fire and grants him the Movements Speed.

Ability Q: Parrrley (Rank:1) (Cooldown:5) (Cost:60)
Fires a bullet that deals 20 (+64) physical damage (can crit and applies on-hit effects). If Parrrley kills the target, Gangplank plunders 3 bonus Gold and 4 Silver Serpents. (Trade Silver Serpents at the shop to upgrade Cannon Barrage).

Ability W: Remove Scurvy (Rank:1) (Cooldown:22) (Cost:80)
Gangplank consumes a large quantity of citrus fruit, curing all disabling effects and healing him for 50 (+0) + 15% of his missing Health.

Ability E: Powder Keg (Rank:1) (Cooldown:0) (Cost:0)
Places a powder keg that can be attacked by Gangplank or his enemies at a location for 25 seconds. If Gangplank destroys a keg, it explodes dealing the attack's damage as physical damage (ignores 40% Armor) to enemies and slowing them by 40% for 2 seconds. Champions take 60 bonus physical damage from the explosion. When a keg explodes, other kegs with overlapping blast zones chain explode (damage does not stack). Kegs health decays every 2 seconds. (Decay rate increases at level 7 and 13) Keg explosions apply Parrrley's plunder effect.

Ability R: Cannon Barrage (Rank:1) (Cooldown:180) (Cost:100)
Signals Gangplank's ship to fire 12 waves of cannonballs at an area over 8 seconds. Each wave deals 35 (+0) magic damage and slows enemies by 30% for 0.5 seconds. Collect Silver Serpents with Parrrley to upgrade in the shop.

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Primary Path: None

Primary Path: Precision

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Primary Path: Domination

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