Stats
AD Stats
Attack damage: 46
Attack range: 550
Attackspeed: 0.625
Crit: 0%
Life Steal: 0%
Raw DPS: 28.75
Tank Stats
Health: 500
HP Regen: 1.085
Armor: 28
Magic resist: 30
Mage Stats
Ability Power: 0
Mana: 350
MP Regen: 2.3
CDR : 0%
Movespeed
Movespeed: 359.1
Abilities
Passive: Tailwind
Janna passivly gains 8% bonus Movement Speed, and nearby champions gain this bonus when moving towards her.
Aditionally, Janna's basic attacks and single target spells deal bonus magic damage equel to 15% of her bonus Movement Speed.
Current Bonus: 6.615001
Ability Q: Howling Gale (Rank:1) (Cooldown:12) (Cost:60)
Summons a whirlwind, which deals 60 (+0) magic damage to enemies in its path and knocks them into the air for 0.5 seconds. The whirlwind can be charged for up to 3 seconds. For each second it charges, it deals 15 (+0) bonus damage, knocks up for an additional 0.25 seconds, and travels 25% further. Howling Gale always reaches it's destination in 1.5 seconds. Activate again to release the whirlwind early.
Ability W: Zephyr (Rank:1) (Cooldown:8) (Cost:50)
Passive: Increases Movement Speed by 6% (+0%) and allows movement through units. Active: Deals 55 (+0) magic damage to an enemy and slows their Movement Speed by 24% (+0%) for 2 seconds. Passive benefit is lost while Zephyr is on cooldown.
Ability E: Eye Of The Storm (Rank:1) (Cooldown:18) (Cost:70)
Shields an allied Champion or turret for 5 seconds. The shield absorbs up to 70 (+0) damage and grants 10 (+0) Attack Damage until it breaks.
Ability R: Monsoon (Rank:1) (Cooldown:150) (Cost:100)
Summons forth the might of the wind to knock surrounding enemies back and restores 100 (+0) Health to nearby allies each second for 3 seconds.