Passive: Rising Spell Force
Hitting a target with any of Ezreal's abilities increases his Attack Speed by 10% for 6 seconds (stacks up to 5 times).
Ability Q: Mystic Shot (Rank:1) (Cooldown:5.5) (Cost:28)
Ezreal fires a bolt of energy, dealing 15 (+66) (+0) physical damage (applies on-hit effects). Ezreal's cooldowns are reduced by 1.5 seconds if Mystic Shot hits a target.
Ability W: Essence Flux (Rank:1) (Cooldown:9) (Cost:50)
Ezreal fires a wave of energy that damages all enemy champions it passes through for 70 (+0) magic damage. If Ezreal or his Allied champions are hit by the wave, their Attack Speed is increased by 20% for 5 seconds.
Ability E: Arcane Shift (Rank:1) (Cooldown:19) (Cost:90)
Ezreal teleports to a nearby location and fires a bolt at the nearest enemy, dealing 80 (+0) (+0) magic damage.
Ability R: Trueshot Barrage (Rank:1) (Cooldown:120) (Cost:100)
Ezreal winds up for 1 second to fire a long range missile that deals 350 (+0) (+0) magic damage to each enemy it passes through. Deals 10% less damage for each enemy hit (minimum 30%).