Stats
AD Stats
Attack damage: 54.938
Attack range: 525
Attackspeed: 0.625
Crit: 0%
Life Steal: 0%
Raw DPS: 34.336
Tank Stats
Health: 520
HP Regen: 1.085
Armor: 21.88
Magic resist: 30
Mage Stats
Ability Power: 0
Mana: 469
MP Regen: 1.6
CDR : 0%
Movespeed
Movespeed: 340
Abilities
Passive: Organic Deconstruction
Vel'Koz's abilities apply Organic Deconstruction to enemies on hit for 7 seconds. Basic Attacks will refresh Deconstruction, but will not add stacks. The third hit on an enemy Deconstructs it, dealing 33 (+0) True Damage.
Ability Q: Plasma Fission (Rank:1) (Cooldown:7) (Cost:40)
Vel'Koz shoots a plasma bolt that deals 80 (+0) Magic Damage and applies a slow of 70% that decays over 1 second(s). Upon reactivation or upon hitting an enemy, the bolt splits at a 90 degree angle. Killing a unit with this refunds 50% of the Mana Cost.
Ability W: Void Rift (Rank:1) (Cooldown:1.5) (Cost:50)
Vel'Koz opens a rift to the void that deals 30 (+0) Magic Damage. After a delay, it deals an additional 45 (+0) Magic Damage. Void Rift has a 2 second cooldown between casts.
Ability E: Tectonic Disruption (Rank:1) (Cooldown:16) (Cost:50)
Vel'Koz disrupts a nearby area which, after a delay, deals 70 (+0) Magic Damage and knocks up enemies hit for 0.75 seconds. Any enemies hit that are close to Vel'Koz will be pushed slightly in the direction the ability was cast.
Ability R: Life Form Disintegration Ray (Rank:1) (Cooldown:120) (Cost:100)
Passive: Deconstructing enemy Champions Researches them for 7 seconds. Basic attacks and all abilities refresh Research. Active: Vel'Koz channels a ray of energy that follows the cursor for 2.5 seconds, dealing Magic Damage up to a total of 450 (+0) and slowing units hit by 20%. Enemies that stay in the beam will periodically gain Organic Deconstruction stacks. Deals True Damage instead of Magic against Researched units.