Stats
AD Stats
Attack damage: 55
Attack range: 125
Attackspeed: 0.688
Crit: 0%
Life Steal: 0%
Raw DPS: 37.812
Tank Stats
Health: 585
HP Regen: 1.8
Armor: 32
Magic resist: 32
Mage Stats
Ability Power: 0
Mana: 280
MP Regen: 1.4
CDR : 0%
Movespeed
Movespeed: 340
Abilities
Passive: Z-Drive Resonance
Every third attack or damaging spell on the same target deals 30 (+0) bonus magic damage (Cannot be triggered on the same target more than once every 5 seconds). If the target is a champion Ekko gains 50% movement speed for 2 seconds.
This deals 200% damage to monsters (max 600).
Ability Q: Timewinder (Rank:1) (Cooldown:9) (Cost:50)
Ekko throws a device that deals 60 (+0) magic damage to enemies it passes through. It expands into a slowing field on the first champion hit, slowing everything inside by 32%. It then returns to him after a delay, dealing 40 (+0) magic damage to all targets hit upon return.
Ability W: Parallel Convergence (Rank:1) (Cooldown:22) (Cost:50)
Passive: Ekko's basic attacks deal bonus magic damage to enemies under 30% health equal to 3% (+0%) of their missing health. Deals a minimum of 15 damage, and a maximum of 150 damage vs. minions and monsters. Active: After a 3 second delay, Ekko creates a short-lived chronosphere at the target location that slows enemies who enter by 40%. If Ekko enters the sphere, he will detonate it, gaining a shield that absorbs up to 80 (+0) damage for 2 seconds. Enemies caught inside are stunned for 1.75 seconds.
Ability E: Phase Dive (Rank:1) (Cooldown:9) (Cost:40)
Ekko dashes a short distance in the targeted direction. His next attack will deal 40 (+0) bonus magic damage and teleport him to his target.
Ability R: Chronobreak (Rank:1) (Cooldown:110) (Cost:100)
Ekko turns back time, going briefly untargetable and invulnerable. He teleports to where he was 4 seconds ago and deals 150 (+0) magic damage to nearby enemies on arrival. Additionally, Ekko heals for 100 (+0), increased by 3% for each 1% of his health lost over the last 4 seconds.